Tuesday, 22 June 2021

WARGAMING INSIDE BUILDINGS

Most of Lovecraftian stories involve an abandoned house, a crypt, an old church...

To play Fear of the Dark scenarios I always wanted to play inside buildings: Haunted houses, crypts, museums, dark dungeons, old libraries... And I wanted to take those places to Fear of the Dark scenarios.  

Most of the wargames we play (no matter if scifi, ww2, fantasy, pulp...) take place in an outdoor area: a town attacked by the enemy, a Harbour that is sieged, an ambush in a crossroad... 

That's why, when dealing with Fear of the Dark, I started to think on how to move those wargames inside of houses and buildings. 

I had many available options, but they usually were expensive or occupy a lot of room at home, and I needed it to be cheap and easily storable, and I think I have found a solution that works for me.


Making folding cardboard houses to be easier to store was quite simple, the problem comes when you want to play inside those houses and you want it also to be foldable or easily storable.

I declare myself an unconditional fan of papercraft terrain for many reasons: price, accessibility, possibilities and soooooo easy to store (I already made a post on foldable papercraft terrain that you can read clicking HERE). 

After testing several systems I found the Battlesystem one, the same modular wall and floor system that I used in a Weird ww2 scenario based on an allied raid on a nazi bunker. 


They are hard, really high quality and are storable in very little space ... in short, they are very good for our purposes.

They only have one problem... although they are not really expensive they are not really cheap.

One of the basics that motivates me in the world of wargames is to do everything as cheap as possible because cheap means accessible to anyone... And maybe not everyone can afford to spend 90€ on modular walls and floors to fill 90x90 cms...

So starting from the modular system of battlesystem I decided to do something similar from a cardboard set of worldworks games (quite cheap on their online store).



After a few hours working with Photoshop I managed to emulate the modular system of battlesystem but using floor, walls and doors taken from the papercraft terrain of worldworks games.



To fit these walls together, I took pieces of foam cardboard (10 millimeter thick) to make bases and connectors between the different parts of the houses.

So I printed the walls, floors and doors and windows on cardboard of 200 grams at a cost of approximately 8€, and I also printed a few pieces of furniture to decorate the houses also on the same cardboard.

And finally, after a few hours of cutting, gluing and mounting this is the result ...









This is the result...

Nice looking, right? and as always, low cost...

And most important, disassembled takes up very little storage space, most of the above takes just this small space:




Another good option was done by Room17 with their tenfold dungeon system (if you want a review, click HERE to see a review by Beasts of War).

The idea of tenfold dungeon is to have several "boxes" of different sizes to represent rooms or houses with their interiors, and once you have finished playing you can fit them one inside the others, so that they are stored taking no room at all.



It would be nice to make some designs of 20's house rooms with this system that could be arranged as you like to play with them... Maybe I'll try in a future to do something like that, but I would do some roofs that could be removed to play inside. 


Last option that I see (and the cheapest one) is to use 2D maps, they are not so inmmersive as 3D terrain, but they are affordable and really easy to store. 

We can use Mansions of Madness tiles (if we have them), and there are a lot of 2D maps for free on the internet used for role-playing games. 

I have used 2D maps from Heroic Maps to represent the inside of an egyptian tomb in a pulp game and the result is really good (cheap, highly detailed and easy to store). 




And this is it... 
What's your opinion? 
Which choice do you prefer? 
Do you know other options? 

And as I want this subject to move forward, and I want YOU to start working on this, so... next free  scenario that I'll be making will be played inside a house and it's surroundings, and you'll need a house with at least 4 rooms. 

Sunday, 23 May 2021

BATTLE REPORT Fear of the Dark Weird WW2 edition LAST TRAIN

When I started developing Fear of the Dark rules, I used to play weird ww2, fighting with my allied paratroopers against Nazis and monster through an Europe devastated by war.

In that setting, which I love, is where the rules of Fear of the Dark were made.

Last night I wanted to go back to that setting and play a weird ww2 scenario using Fear of the Dark rules.

The AI did it very well managing the Nazi soldiers in a defensive position, and was difficult to beat. 

I want to show you this battle report because I would like (in a future) to make a weird ww2 edition of Fear of the Dark. There may be people interested in that version...



SCENARIO: LAST TRAIN

Our squad has to make a stealth raid on a train station where they have been informed that many POW (prisoners of war) are going to be taken to a concentration camp. 

They have to make an assault, kill the nazi soldiers and free the POW. 


In this scenario, I have an allied paratrooper squad made up of Sargent Reickhart (a hero) and 7 extras.

As it is a night stealth mission, I may deploy in the opposite side of the train and move freely until I have a figure in Line of Sight of a Nazi miniature.

There are three plot points, one of them is in the train and has to be checked to free the POW.



This is the game table, I deploy in the opposite side from the train side, forming four couples.


One of the soldiers climbs to the roof of a building to have a better position to cover his friends.





A soldier checks one Point of Interest revealing a Nazi sniper in the top of a building.




The Sargeant Reickhart checks another Point of Interest finding a panzershreck (a Nazi AntiTank gun similar to a bazooka) that is given to the soldier that is besides him.





And getting into Line of Sight my paratroopers start the fight!

As it is a surprise attack, the first turn they are the only attackers, and the nazi won't fight back.


This first turn is really important, and many Nazi soldiers fall under the bullets of the paratroopers.



The Sargeant runs toward the enemy taking two down in a single turn, while the paratrooper that is on the roof kills the Nazi sniper before he can react.





In a couple turns, the Nazi soldiers are killed, and just one of my paratroopers has fallen...

The soldiers get to the train and free the POW...



And then, suddenly, from the open doors of the train appear a group of soldiers that look like reanimated corpses and a huge monster made up of parts of dead bodies, that crawl out of the train to attack the soldiers...






Many of the zombies attack our paratroopers, killing two of them and the abomination makes an injury to Sargent Reickhart.






The soldiers fall back shooting the zombies and the monster, and the soldier with the AT gun shoots the abomination, hitting it, but not killing it.





The monster advances towards the soldiers, with one of them quite close to it and then...




A moral dilemma... I draw an event card that gives one of my soldiers an extra attack... 

I could use it with the soldier with the AT gun, but another soldier is too close and could die because of the blast...

Or waste it with the soldier that is close to the abomination so that it moves far from it...


In the end I decide that it is a risk that I have to take, crossing my fingers so that the soldier is not killed by the blast...

Two AT shots take down the monster, but the soldiers receives part of the shot, dying at the moment. 




It was risky, but I couldn't loose the opportunity.

From 8 men that made up my squad, only 5 are still standing, afraid, exhausted... 

But alive to fight another day...



So... 

Would you be interested in a Fear of the Dark Weird WW2 edition? 


Saturday, 22 May 2021

BACK OF THE CARDS


I have been asked a few times about the back of the cards because you didn´t want them to be white. 

So I put the rulebook cover as the back of the cards trying to make them more appealing.


CARDS WITH BACK

CARTAS CON PARTE TRASERA

Friday, 7 May 2021

FREE SCENARIO - MOTHER´S LOVE

I told you in the last post that "Don´t open that door" was not going to be the last free scenario...

A new free scenario has been added to Fear of the Dark skirmish wargame: Mother´s Love.



A fine rain falls behind the windscreen of the car as the characters drive through the night across a lost road.


In the distance, illuminated by the headlights of the vehicle, they can glimpse a white figure that is motionless on the shoulder.


As they approach the figure, they see her more clearly, seeing a woman dressed in white, with blood all over her hands and face, staring at the ground.


When they are only a few meters away, the woman suddenly raises her head and looks at them with empty eyes, rushing towards them in the middle of the road...


This is the introduction for this scenario, to get it for free just log in your wargamevault profile and look in the Fear of the Dark folder, you may download and enjoy it.


and as always...
THANKS FOR SUPPORTING THIS PROJECT!


Saturday, 17 April 2021

FREE SCENARIO - DON´T OPEN THAT DOOR

A new free scenario for Fear of the Dark skirmish wargame is now available for free to all of you.



The characters are called by a friend, Jeremy Hikes, known to be an experienced "book hunter".

Very used to walk libraries and antique dealers waiting to get a book of dark arts for almost nothing and resell it for a fortune.

Jeremy has bought a really interesting book... 

Interesting enough to call the characters and show it to them, as it contains very important information. 

But there is a problem, someone else wants that book, and it is the kind of person you don´t want to have as an enemy...


This is the starting point for this thrilling new scenario, this is the first one but it´s not going to be the last, as I´m working in a short campaign that will also be available for free.

To get this free scenario, just visit your Wargamevault.com profile, and in the Fear of the Dark folder (created when you bought the game) you´ll see that a new file has been added, you just have to download it for free.

This scenario is the way I have to tell you: 

THANKS A LOT FOR SUPPORTING THIS PROJECT.


Tuesday, 13 April 2021

SCENARIOS

In this section you will find new scenarios created for Fear of the Dark. 

Here you will find a detailed description of the scenario and the idea is making them available for free to players who have the rulebook. 

How does that work? 

I will make scenarios, and post them in Wargamevault TOGETHER with the rulebook, so that the people who bought the book just have to go to their Wargamevault profile and download again the Fear of the Dark ruleset, and the new scenario will download FOR FREE together with the rulebook.

Of course, if somebody buys the rulebook in a future, the scenarios will be downloaded for free together with the ruleset.

I hope you like the game and the intention is to give players more chances to play.

Four free scenarios and one campaign have been added:


- Don´t open that door.  The characters are called by a friend, Jeremy Hikes, known to be an experienced "book hunter who has bought a very interesting book that contains very important information. But there may be someone else looking for the book...


- Mother´s love. While driving through a mountain road, they see a woman dressed in white with the hands and face covered in blood. She is in a shoulder of the road looking straight at the characters. Suddenly she runs towards them in the middle of the road screaming...


- Til death do us part. This is a story about love... true love... Love can drive you crazy, and you do crazy things for love... It seems that love and madness go always together...

What would you dare to do for love?


- Little Red Riding HoodThe idea of Little Red Riding Hood came while reading a bedtime story to my children and the plot may sound familiar:

"Officer, what we know about the case is that a young girl was going through the woods to her grandmother's house carrying a basket with a piece of cake... Next thing we know is that she was found dead as if a beast had slayed her... 

It sounds familiar, isn't it, officer? 

Well, to make things even more strange as It was raining she was wearing a cape with a hood... 

Do you guess which colour was it? 

Red... Of course...

So, officer... Are we looking for the Big bad wolf?"


- Sons of the New Moon. This is a campaign that will take your investigators to their limits: a writer is missing while he was making a research for a new book, a horror novel about a long time disappeared esoteric cult. everything seems like he has discovered something... something wicked.

Will they dicover the writer´s whereabout?

Will they make it alive?

Will they find what happened with the Sons of the New Moon?


GENERAL ARTICLES

In this section you will find articles related to wargaming. They will cover different aspects of this hobby and are made to help wargamers.

The subjects dealt in the posts are quite different one from the other, but all of them will be helpful or at least I will try to make them a good read.

This section will grow as I add more articles to the blog, I hope you find them useful.




- Low cost wargaming. Wargames have always been seen as an expensive hobby. You have to buy a lot of miniatures, buy paint bottles, buy a lot of terrain, buy a mat... and that gets even worse when we deal with solo wargamers that have to buy everything by themselves. In this post I will try to give some hints on how to make a nice gaming board the cheapest possible way.


- Solo wargaming. This post is about solo players: why do we play solo, what tools do we need to do it, apart from a long list of solo rulebooks available. You may want to start playing solo, or you are just interested in this way of wargaming, anyway I hope you find this post interesting.


- Cars, scales and wargames. This post deals with a problem that every wargamer finds sometime. Vehicles are a part of the terrain or are used in games, but it seems that the vehicles never have the correct size: they may be huge, or tiny, or the only ones that seem to fit your miniatures are really expensive. I will try to give some advice on how to get a nice motor pool. 


- Papercraft buildings and terrain. Papercraft is cheap. Papercraft is nice. Papercraft can be stored taking almost no space at all... So, why is papercraft so underestimated? Let´s try to answer that in this post. Maybe I change your mind and you start collecting papercraft terrain.


- Wargaming INSIDE buildings. To play Fear of the Dark scenarios I always wanted to play inside buildings: Haunted houses, crypts, museums, dark dungeons, old libraries... And I wanted to take those places to Fear of the Dark scenarios.  


- Movies inspired in H.P. Lovecraft Mythos. I want to make a list of the movies I believe that are based on his works or that they deserve to be seen as a Fear of the Dark player or a Call of Cthulhu GM.